NOTE: Undead Creatures use their Charisma in place of Con for the purpose of qualifying for these feats, and Constructs are treated as having a Con score of 20 for the purposes of qualifying for these feats.
*Toughened by Training
Prerequisites: Toughness, any style feat
Benefit: You gain +2 HP/ style feat you possess.
*Improved Toughness
Prerequisites: Toughness
Benefit: You gain an additional one hit point per hit dice
*Greater Toughness
Prerequisites: Toughness, Improved Toughness, Con 13
Benefit: You gain an additional one hit point per hit dice
*Hyper Toughness
Prerequisite: Toughness, Improved Toughness, Greater Toughness, Con 14
Benefit: You gain an additional one hit point per hit dice
*Extreme Toughness
Prerequisite: Toughness, Improved Toughness, Greater Toughness, Hyper Toughness, Con 15
Benefit: You gain an additional one hit point per hit dice
*Superior Toughness
Prerequisite: Toughness,Improved Toughness, Greater Toughness, Hyper Toughness, Extreme Toughness, Con 16
Benefit: You gain an additional one hit point per hit dice
*Maximum Toughness
Prerequisite: Toughness, Improved Toughness, Greater Toughness, Hyper Toughness, Extreme Toughness, Superior Toughness, Con 17
Benefit: Instead of rolling for hit points, you gain maximum hit points per hit dice
*Toughness Overdrive
Prerequisite: Toughness, Improved Toughness, Greater Toughness, Hyper Toughness, Extreme Toughness, Superior Toughness, Maximum Toughness, Con 18
Benefit: You gain an additional two hit points per hit dice
*Toughness Prime
Prerequisite: Toughness, Improved Toughness, Greater Toughness, Hyper Toughness, Extreme Toughness, Superior Toughness, Maximum Toughness, Toughness Overdrive, Con 19
Benefit: You gain an additional two hit points per hit dice
Mythic Toughness
Prerequisites: Toughness, Mythic Tier 1
Benefit: all additional hit points from toughness feats you have are doubled.
*Toughened by Training
Prerequisites: Toughness, any style feat
Benefit: You gain +2 HP/ style feat you possess.
*Improved Toughness
Prerequisites: Toughness
Benefit: You gain an additional one hit point per hit dice
*Greater Toughness
Prerequisites: Toughness, Improved Toughness, Con 13
Benefit: You gain an additional one hit point per hit dice
*Hyper Toughness
Prerequisite: Toughness, Improved Toughness, Greater Toughness, Con 14
Benefit: You gain an additional one hit point per hit dice
*Extreme Toughness
Prerequisite: Toughness, Improved Toughness, Greater Toughness, Hyper Toughness, Con 15
Benefit: You gain an additional one hit point per hit dice
*Superior Toughness
Prerequisite: Toughness,Improved Toughness, Greater Toughness, Hyper Toughness, Extreme Toughness, Con 16
Benefit: You gain an additional one hit point per hit dice
*Maximum Toughness
Prerequisite: Toughness, Improved Toughness, Greater Toughness, Hyper Toughness, Extreme Toughness, Superior Toughness, Con 17
Benefit: Instead of rolling for hit points, you gain maximum hit points per hit dice
*Toughness Overdrive
Prerequisite: Toughness, Improved Toughness, Greater Toughness, Hyper Toughness, Extreme Toughness, Superior Toughness, Maximum Toughness, Con 18
Benefit: You gain an additional two hit points per hit dice
*Toughness Prime
Prerequisite: Toughness, Improved Toughness, Greater Toughness, Hyper Toughness, Extreme Toughness, Superior Toughness, Maximum Toughness, Toughness Overdrive, Con 19
Benefit: You gain an additional two hit points per hit dice
Mythic Toughness
Prerequisites: Toughness, Mythic Tier 1
Benefit: all additional hit points from toughness feats you have are doubled.