Awakened Skeleton (15 RP)
Skeletons are the animated bones of the dead, brought to unlife through foul magic. These skeletons have also been given sentience, and are fully aware of the world around them.
Type (16 RP): Undead
Ability Scores (0 RP): +2 Str, +2 Cha, -2 Int. As undead, awakened Skeletons have no Con score.
Size (0 RP): Medium
Speed (0 RP): 30 ft base speed
Languages (-1 RP): Awakened Skeletons begin play speaking Necril. Awakened Skeletons with high Int scores can choose from Common,
Darkvision: Awakened Skeletons have Darkvision 60 ft
Undead Traits: Awakened Skeletons have all of the Undead Traits
Sentient (-5 RP): Awakened Skeletons are not immune to mind-affecting effects.
Skeletal Defenses (5 RP): Awakened Skeletons have a +2 Natural armor bonus to AC and DR 5/bludgeoning
Skeletons are the animated bones of the dead, brought to unlife through foul magic. These skeletons have also been given sentience, and are fully aware of the world around them.
Type (16 RP): Undead
Ability Scores (0 RP): +2 Str, +2 Cha, -2 Int. As undead, awakened Skeletons have no Con score.
Size (0 RP): Medium
Speed (0 RP): 30 ft base speed
Languages (-1 RP): Awakened Skeletons begin play speaking Necril. Awakened Skeletons with high Int scores can choose from Common,
Darkvision: Awakened Skeletons have Darkvision 60 ft
Undead Traits: Awakened Skeletons have all of the Undead Traits
Sentient (-5 RP): Awakened Skeletons are not immune to mind-affecting effects.
Skeletal Defenses (5 RP): Awakened Skeletons have a +2 Natural armor bonus to AC and DR 5/bludgeoning