Superior Species (Kaiju Archetype)
Some Kaiju have advanced genetic components that make them biologically superior to other Kaiju.
Superior Species (Ex)
At 1st level, your species is much more powerful than many other Kaiju. You can select a race that has up to 36 racial points.
This replaces your Racial Traits and 1st level Kaiju Specialization.
Super Beast (Ex)
At 2nd level you evolve even further to become something you previously were not. Select a single creature of CR 10 or lower. Once this creature has been selected it cannot be altered. You are permanently effected by a Beast Shape I spell. This does not change your size or your type, you simply get the abilities listed if they apply to the monster you selected. At 6th level this becomes beast shape II and you gain a +1 bonus to whatever ability score is the selected monster's best ability score, at 10th it becomes Polymorph and the bonus becomes +2, and at 15th level it becomes greater polymorph and the bonus becomes +4. At levels 14 and 15, you can select one unique ability the monster possesses and take it as well, using your own statistics and hit dice to determine it's strength and saving throws if any. This cannot be used to take the ability to cast spells, but can be used to take a spell like ability though only one at a time.
This replaces your 2nd, 5th, 6th, 9th, 10th, 14th, and 15th level Kaiju Specializations.
Some Kaiju have advanced genetic components that make them biologically superior to other Kaiju.
Superior Species (Ex)
At 1st level, your species is much more powerful than many other Kaiju. You can select a race that has up to 36 racial points.
This replaces your Racial Traits and 1st level Kaiju Specialization.
Super Beast (Ex)
At 2nd level you evolve even further to become something you previously were not. Select a single creature of CR 10 or lower. Once this creature has been selected it cannot be altered. You are permanently effected by a Beast Shape I spell. This does not change your size or your type, you simply get the abilities listed if they apply to the monster you selected. At 6th level this becomes beast shape II and you gain a +1 bonus to whatever ability score is the selected monster's best ability score, at 10th it becomes Polymorph and the bonus becomes +2, and at 15th level it becomes greater polymorph and the bonus becomes +4. At levels 14 and 15, you can select one unique ability the monster possesses and take it as well, using your own statistics and hit dice to determine it's strength and saving throws if any. This cannot be used to take the ability to cast spells, but can be used to take a spell like ability though only one at a time.
This replaces your 2nd, 5th, 6th, 9th, 10th, 14th, and 15th level Kaiju Specializations.